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Can commander tax be proliferated?


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3















Can you proliferate someone's commander tax?



For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.










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    3















    Can you proliferate someone's commander tax?



    For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.










    share|improve this question









    New contributor




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      3












      3








      3








      Can you proliferate someone's commander tax?



      For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.










      share|improve this question









      New contributor




      user3371655 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      Can you proliferate someone's commander tax?



      For example, after you send your opponent's commander to his/her zone you proliferate the commander tax and make sure it cant be cast again by making it too expensive to cast it.







      magic-the-gathering mtg-commander






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      edited 3 hours ago









      Glorfindel

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          No.



          Proliferate only deals with counters.




          701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




          The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.




          121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.




          The commander tax does not use counters at all.




          903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







          share|improve this answer































            1














            No; proliferate duplicates counters and only counters:




            701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




            and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):




            903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







            share|improve this answer
























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              2 Answers
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              2 Answers
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              2














              No.



              Proliferate only deals with counters.




              701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




              The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.




              121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.




              The commander tax does not use counters at all.




              903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







              share|improve this answer




























                2














                No.



                Proliferate only deals with counters.




                701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.




                121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.




                The commander tax does not use counters at all.




                903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







                share|improve this answer


























                  2












                  2








                  2







                  No.



                  Proliferate only deals with counters.




                  701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                  The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.




                  121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.




                  The commander tax does not use counters at all.




                  903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







                  share|improve this answer













                  No.



                  Proliferate only deals with counters.




                  701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                  The commander tax has nothing to do with a counter. A counter is a physical object that is used when an effect tells you to use one.




                  121.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics. Notably, a counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.




                  The commander tax does not use counters at all.




                  903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."








                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 3 hours ago









                  GendoIkariGendoIkari

                  45.1k396176




                  45.1k396176























                      1














                      No; proliferate duplicates counters and only counters:




                      701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                      and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):




                      903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







                      share|improve this answer




























                        1














                        No; proliferate duplicates counters and only counters:




                        701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                        and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):




                        903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







                        share|improve this answer


























                          1












                          1








                          1







                          No; proliferate duplicates counters and only counters:




                          701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                          and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):




                          903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."







                          share|improve this answer













                          No; proliferate duplicates counters and only counters:




                          701.26a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.




                          and the commander tax rule does not mention counters (even though you might use the same dice/counters to keep track of the number of times):




                          903.8. A player may cast a commander they own from the command zone. A commander cast from the command zone costs an additional {2} for each previous time the player casting it has cast it from the command zone that game. This additional cost is informally known as the "commander tax."








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                          answered 3 hours ago









                          GlorfindelGlorfindel

                          6,85112148




                          6,85112148






















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