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How to prevent z-fighting in OpenSCAD?


How to remove internal part of a hex gridAre there any “best” or at least “common” practices to handle allowances in OpenSCAD code?OpenSCAD library for empty space/holesHow to specify rotation origin in openscadOpenSCAD editor font is unreadableOpenSCAD 2018 Command lineOpenSCAD “not valid 2-manifold” useful informationWhy is 2 / -2 / 2 equal to -2 in OpenSCAD? (Mathematical Order of Operations)













2












$begingroup$


Z-fighting is a 3D rendering artifact of coplanar surfaces (means, triangles are located in exactly the same plane, and overlap).



It can happen in OpenSCAD's preview mode when doing a difference() or union() operation. In case of difference(), the rendering artifacts can prevent seeing into a hole in the object. The "compile and render" mode in OpenSCAD does not have z-fighting issues, but it can take some time to render an object.



How best to avoid z-fighting?



If the answer involves changes to the code, I would love to see an idiomatic answer / established convention of OpenSCAD coders, if that exists.










share|improve this question









New contributor




tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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$endgroup$

















    2












    $begingroup$


    Z-fighting is a 3D rendering artifact of coplanar surfaces (means, triangles are located in exactly the same plane, and overlap).



    It can happen in OpenSCAD's preview mode when doing a difference() or union() operation. In case of difference(), the rendering artifacts can prevent seeing into a hole in the object. The "compile and render" mode in OpenSCAD does not have z-fighting issues, but it can take some time to render an object.



    How best to avoid z-fighting?



    If the answer involves changes to the code, I would love to see an idiomatic answer / established convention of OpenSCAD coders, if that exists.










    share|improve this question









    New contributor




    tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      2












      2








      2





      $begingroup$


      Z-fighting is a 3D rendering artifact of coplanar surfaces (means, triangles are located in exactly the same plane, and overlap).



      It can happen in OpenSCAD's preview mode when doing a difference() or union() operation. In case of difference(), the rendering artifacts can prevent seeing into a hole in the object. The "compile and render" mode in OpenSCAD does not have z-fighting issues, but it can take some time to render an object.



      How best to avoid z-fighting?



      If the answer involves changes to the code, I would love to see an idiomatic answer / established convention of OpenSCAD coders, if that exists.










      share|improve this question









      New contributor




      tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      Z-fighting is a 3D rendering artifact of coplanar surfaces (means, triangles are located in exactly the same plane, and overlap).



      It can happen in OpenSCAD's preview mode when doing a difference() or union() operation. In case of difference(), the rendering artifacts can prevent seeing into a hole in the object. The "compile and render" mode in OpenSCAD does not have z-fighting issues, but it can take some time to render an object.



      How best to avoid z-fighting?



      If the answer involves changes to the code, I would love to see an idiomatic answer / established convention of OpenSCAD coders, if that exists.







      openscad






      share|improve this question









      New contributor




      tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 54 mins ago







      tanius













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      asked 4 hours ago









      taniustanius

      1435




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      tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






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      Check out our Code of Conduct.






















          1 Answer
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          3












          $begingroup$

          The general advice in the OpenSCAD community is to "extend your cuts and embed your joins" (source). Not just because of the rendering artifacts but also because z-fighting can cause unexpected errors during STL export.



          So you would change the dimensions of your objects very slightly (0.01 mm works fine) so that:




          • for a union(), there is overlap volume between the parts

          • for a difference(), the intersector has volume both inside and outside of the intersected part


          Now you could adjust both the size and position of your parts to keep the mathematically exact dimensions for the resulting part. But I found that for the purposes of 3D printing, such accuracy is not worth it because it complicates the formulas so much.



          Instead, I adjust either position or size of a part, depending on what is simpler in each case. A measure in the final design will be off by 0.01 mm, which does not matter.



          And I keep the 0.01 mm offset in a variable called nothing (picked that up somewhere and liked it …). This keeps the calculations intuitively understandable.



          Example



          To create a cylinder and cut a hole to half of its depth, it would do this:



          //!OpenSCAD
          nothing=0.01;
          height=40;

          difference(){
          cylinder(h=height, r=20, center=true);

          translate([0, 0, height/4 + nothing])
          cylinder(h=height/2, r=15, center=true);
          }


          Now the hole is nothing=0.01 less deep than half of the cylinder – that's the inaccuracy I accept.



          (Note: You can try the above code online by copy & pasting it into OpenJSCAD. Include the magic comment in the first line to switch it to OpenSCAD syntax.)






          share|improve this answer










          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          $endgroup$









          • 1




            $begingroup$
            Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
            $endgroup$
            – fred_dot_u
            2 hours ago












          Your Answer








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          1 Answer
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          1 Answer
          1






          active

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          active

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          active

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          3












          $begingroup$

          The general advice in the OpenSCAD community is to "extend your cuts and embed your joins" (source). Not just because of the rendering artifacts but also because z-fighting can cause unexpected errors during STL export.



          So you would change the dimensions of your objects very slightly (0.01 mm works fine) so that:




          • for a union(), there is overlap volume between the parts

          • for a difference(), the intersector has volume both inside and outside of the intersected part


          Now you could adjust both the size and position of your parts to keep the mathematically exact dimensions for the resulting part. But I found that for the purposes of 3D printing, such accuracy is not worth it because it complicates the formulas so much.



          Instead, I adjust either position or size of a part, depending on what is simpler in each case. A measure in the final design will be off by 0.01 mm, which does not matter.



          And I keep the 0.01 mm offset in a variable called nothing (picked that up somewhere and liked it …). This keeps the calculations intuitively understandable.



          Example



          To create a cylinder and cut a hole to half of its depth, it would do this:



          //!OpenSCAD
          nothing=0.01;
          height=40;

          difference(){
          cylinder(h=height, r=20, center=true);

          translate([0, 0, height/4 + nothing])
          cylinder(h=height/2, r=15, center=true);
          }


          Now the hole is nothing=0.01 less deep than half of the cylinder – that's the inaccuracy I accept.



          (Note: You can try the above code online by copy & pasting it into OpenJSCAD. Include the magic comment in the first line to switch it to OpenSCAD syntax.)






          share|improve this answer










          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          $endgroup$









          • 1




            $begingroup$
            Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
            $endgroup$
            – fred_dot_u
            2 hours ago
















          3












          $begingroup$

          The general advice in the OpenSCAD community is to "extend your cuts and embed your joins" (source). Not just because of the rendering artifacts but also because z-fighting can cause unexpected errors during STL export.



          So you would change the dimensions of your objects very slightly (0.01 mm works fine) so that:




          • for a union(), there is overlap volume between the parts

          • for a difference(), the intersector has volume both inside and outside of the intersected part


          Now you could adjust both the size and position of your parts to keep the mathematically exact dimensions for the resulting part. But I found that for the purposes of 3D printing, such accuracy is not worth it because it complicates the formulas so much.



          Instead, I adjust either position or size of a part, depending on what is simpler in each case. A measure in the final design will be off by 0.01 mm, which does not matter.



          And I keep the 0.01 mm offset in a variable called nothing (picked that up somewhere and liked it …). This keeps the calculations intuitively understandable.



          Example



          To create a cylinder and cut a hole to half of its depth, it would do this:



          //!OpenSCAD
          nothing=0.01;
          height=40;

          difference(){
          cylinder(h=height, r=20, center=true);

          translate([0, 0, height/4 + nothing])
          cylinder(h=height/2, r=15, center=true);
          }


          Now the hole is nothing=0.01 less deep than half of the cylinder – that's the inaccuracy I accept.



          (Note: You can try the above code online by copy & pasting it into OpenJSCAD. Include the magic comment in the first line to switch it to OpenSCAD syntax.)






          share|improve this answer










          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          $endgroup$









          • 1




            $begingroup$
            Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
            $endgroup$
            – fred_dot_u
            2 hours ago














          3












          3








          3





          $begingroup$

          The general advice in the OpenSCAD community is to "extend your cuts and embed your joins" (source). Not just because of the rendering artifacts but also because z-fighting can cause unexpected errors during STL export.



          So you would change the dimensions of your objects very slightly (0.01 mm works fine) so that:




          • for a union(), there is overlap volume between the parts

          • for a difference(), the intersector has volume both inside and outside of the intersected part


          Now you could adjust both the size and position of your parts to keep the mathematically exact dimensions for the resulting part. But I found that for the purposes of 3D printing, such accuracy is not worth it because it complicates the formulas so much.



          Instead, I adjust either position or size of a part, depending on what is simpler in each case. A measure in the final design will be off by 0.01 mm, which does not matter.



          And I keep the 0.01 mm offset in a variable called nothing (picked that up somewhere and liked it …). This keeps the calculations intuitively understandable.



          Example



          To create a cylinder and cut a hole to half of its depth, it would do this:



          //!OpenSCAD
          nothing=0.01;
          height=40;

          difference(){
          cylinder(h=height, r=20, center=true);

          translate([0, 0, height/4 + nothing])
          cylinder(h=height/2, r=15, center=true);
          }


          Now the hole is nothing=0.01 less deep than half of the cylinder – that's the inaccuracy I accept.



          (Note: You can try the above code online by copy & pasting it into OpenJSCAD. Include the magic comment in the first line to switch it to OpenSCAD syntax.)






          share|improve this answer










          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          $endgroup$



          The general advice in the OpenSCAD community is to "extend your cuts and embed your joins" (source). Not just because of the rendering artifacts but also because z-fighting can cause unexpected errors during STL export.



          So you would change the dimensions of your objects very slightly (0.01 mm works fine) so that:




          • for a union(), there is overlap volume between the parts

          • for a difference(), the intersector has volume both inside and outside of the intersected part


          Now you could adjust both the size and position of your parts to keep the mathematically exact dimensions for the resulting part. But I found that for the purposes of 3D printing, such accuracy is not worth it because it complicates the formulas so much.



          Instead, I adjust either position or size of a part, depending on what is simpler in each case. A measure in the final design will be off by 0.01 mm, which does not matter.



          And I keep the 0.01 mm offset in a variable called nothing (picked that up somewhere and liked it …). This keeps the calculations intuitively understandable.



          Example



          To create a cylinder and cut a hole to half of its depth, it would do this:



          //!OpenSCAD
          nothing=0.01;
          height=40;

          difference(){
          cylinder(h=height, r=20, center=true);

          translate([0, 0, height/4 + nothing])
          cylinder(h=height/2, r=15, center=true);
          }


          Now the hole is nothing=0.01 less deep than half of the cylinder – that's the inaccuracy I accept.



          (Note: You can try the above code online by copy & pasting it into OpenJSCAD. Include the magic comment in the first line to switch it to OpenSCAD syntax.)







          share|improve this answer










          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          share|improve this answer



          share|improve this answer








          edited 41 mins ago





















          New contributor




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          answered 4 hours ago









          taniustanius

          1435




          1435




          New contributor




          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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          New contributor





          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          tanius is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.








          • 1




            $begingroup$
            Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
            $endgroup$
            – fred_dot_u
            2 hours ago














          • 1




            $begingroup$
            Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
            $endgroup$
            – fred_dot_u
            2 hours ago








          1




          1




          $begingroup$
          Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
          $endgroup$
          – fred_dot_u
          2 hours ago




          $begingroup$
          Your answer is the one I'd post for this question. You add the parameter "nothing" while I use "addabit = 0.1" for most z actions.
          $endgroup$
          – fred_dot_u
          2 hours ago










          tanius is a new contributor. Be nice, and check out our Code of Conduct.










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